Hussar
Legend
Before I get accused of being "creative" in my reading, here's a selection of quotes:
Well, that's just in the first couple of pages, but, you get the idea.
Reading this, I really have to wonder why some people actually DM. If it's so difficult, and time consuming that you feel such a heavy obligation to do it, why bother?
As a player, the one thing you must always keep in mind is that the DM is god. The DM creates the world, the adventures, the DM sometimes cheats to make the encounters more interesting or enjoyable. Without the DM there is no game. So if the DM says that X race or class does not appear in this campaign world, that's just the way it is. Players who push issues like that with me get ejected from the game, which is also my right.
DMs are entitled to make decisions like this because it is their game. If the players don't like it, they're always welcome to take their self entitlement and find a different group.
/snippage
In non-food metaphors, the DM is doing the players a favor by running the game instead of playing (as most people prefer playing). Like a good cook, he's best served to find out what his potential customers like to eat, rather than just plop a steaming plate of beef tongue and boiled cabbage in front of them, but it's his kitchen, and ultimately, nobody has to eat what he's cooking, when they could all get out of the player chairs and go cook up something more to their taste and let *him* sit down and sample their fare instead.
I have a simple rule when DM'ing.
Either you agree to all my rules, or I don't DM.
/snip
There are a lot more players then there are DMs. Players are replacable. DMs are not. If you dislike the campaign rules, (try to) find another DM.
You can't tell the DM "I want this, you have to give it to me." You are perfectly allowed to try and ask the DM to make/do something banned, and he's perfectly allowed to say "No."
If it rankles you THAT much...YOU could always start DMing. But then, for most players, that's crazy talk ;p
As I said, the player always has the option of not playing if they don't like the specific terms I put in front of them. As a DM, I tend to weigh arguments made by players fairly and take their point of view into consideration. I am a kind and benevolent god at my table, and that is the way the players like it. At the end of the day though, the tough decisions are mine to make. If I'm not sure about a rule (and yes, it does happen occasionally), I am willing to defer to the interpretation of one of my most experienced players, provided that he is being reasonable and not trying to break the game.
/snip
Well, that's just in the first couple of pages, but, you get the idea.
Reading this, I really have to wonder why some people actually DM. If it's so difficult, and time consuming that you feel such a heavy obligation to do it, why bother?