Janik said:
Section 8 says: "Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content."
If you go to the Help->About box, you'll see "The rules, creature statistics, race statistics, conditions, spells, powers, feats, skills are distributed as Open Game Content and are licensed for public use under the terms of the Open Game License v1.0a.
DM Genie program code, interface, graphics, layout, algorithms are all Copyright 2002, Janik Zikovsky, Author."
I hope that is clearly identified enough, if WotC has concerns i'll change it. They haven't complained yet, but then again the program just came out ;-)
HiYa Janik,
Welcome to 3rd edition RPG programming

Be certain that Wizards are now looking at DM Genie.
I'll stand by those section 8 warnings - here's the (non-obvious) issue:
Clearly indicating portions that you use actually means that you need to "provide the code" that does any calculations of rules from the SRD. The code must be human readable (script is okay), and actually be what is executed (distributing your source code, along with a compiled binary is not sufficient).
For example, determining that a Str of 18 has a Str mod of +4 is a game mechanic, and you must be able to see the code that does this calculation.
If you work out the Reflex save bonus, based on level, dex, and other things - this is also a game mechanic where you need to show all the code that does that work.
Working out an AC, initiative modifiers etc etc etc are all part of that.
Essentially, any game mechanic you perform can't be part of a compiled (non-human readable) binary, since it is then no longer clearly indicated.
There's your catch 22. The nicer you make your program, by automatically working out things, the more you violate section 8, unless you go to a lot of effort, as I did with RPM.
In RPM I've developed a specialized RPG scripting language from the basics of JavaScript. Having made that effort, I'm pretty well free to offer the best possible computerized RPG utility without license problems. After recent scrutiny by Wizards, I only needed to dot my "i"s and cross my "t"s with regard to displaying the license, and watch my trademark references. My program is fine. Well, sort of. You never actually get to say that you are OGL/D20 compliant (though you may have read such claims). All you ever get to say is that Wizards don't have any issues with you currently outstanding.
You *may* also have some problems with your interactive game D20 compliance. I understand your interpretation that you're okay since you show what AC an attack can hit, rather than actually target an opponent and fully work it out. You *may* find that the interpretation is that you have determined the success of hitting a particular AC, even if you don't apply it to a specific target. The bottom line is that truly useful software and the D20 trademark just don't mix.
You have an "ultimate utility" description of DM Genie, so you may want to consider doing the whole thing, by making the effort to get your section 8 issues firmly smacked on the head
Hope I didn't offend with the "it's too early to charge people" comment. I'd just hate to see that people pay and then find that they can't get update fixes because it's shut down by Wizards. My worry is that you'll either have to pull features that they paid for, or you'll disappear for a long time trying to get section 8 compliance working. You made a good visual start...
I apologise for my part in turning this "DM Genie" post into a general software utility and compliance thread. I guess that the comparison to other products kind of invited it, and the compliance issues are important.
Regards,