Obese Squirrel
First Post
I'm just wondering how DMs decide which monsters/enemies will attack which players in battle.
The way I usually figure it is:
1. Intelligence of the enemy( ie. lower intelligence enemies attack whichever is closest, intelligent ones may attack spell casters or will have tactics especially if in groups)
2. Apparent Threat of the player and other circumstances ( i.e the enemies are more likely to attack the archer which is shooting flamed arrows at explosive substances near the enemy)
3. Proximity of the player to the enemy
4. Memory: If a player has attacked the enemy before than it's more likely to attack the player.
5. Randomness: Whatever I feel like..
Also things like cowardice come to play as well.
The way I usually figure it is:
1. Intelligence of the enemy( ie. lower intelligence enemies attack whichever is closest, intelligent ones may attack spell casters or will have tactics especially if in groups)
2. Apparent Threat of the player and other circumstances ( i.e the enemies are more likely to attack the archer which is shooting flamed arrows at explosive substances near the enemy)
3. Proximity of the player to the enemy
4. Memory: If a player has attacked the enemy before than it's more likely to attack the player.
5. Randomness: Whatever I feel like..
Also things like cowardice come to play as well.