webrunner
First Post
Lizard said:True. It's an interesting psychological quirk. By making it a player-rolled save, instead of a DM-rolled time, the implication is that the character is somehow actively doing something, as opposed to a passive agent working its way through the system. This is also exacerbated by the fact elite monsters get +2 on all saves.
There's two more differences too:
You can't know how long the ability is going to last until it ends
Everything might be over in 1 turn or might last virtually forever depending on the rolls.
In 3.5 if you roll 1d4+1 then it'll be either 2,3,4, or 5 rounds, and you can count them down