Calico_Jack73
First Post
It depends on the game and the group. I've had some games where I've had to force feed the players the whole story. The players only came alive during combat. The plot of the adventure was only filler between combat encounters. I've had other games "sandbox style" games where I could sit back and had to do very little. In those games I'd say that everyone was an equal contributor. However, the force-feed groups/games have far exceeded the sandbox group/games in my experience.
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