DM's: How many PC's getting raise-dead'/resurrections in your campaigns?

DM's: How many raise-dead'/resurrections per campaign?


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Emirikol

Adventurer
DM's: How many raise-dead'/resurrections per campaign?

This poll goes hand in hand with, "How many PC's do you kill per campaign?".

Compared to deaths, how many raises/res'es are happening in your campaigns?

jh
 
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We have to be at 10+ by now... mind you our game started at level 1, and we're at level 14 now. However none of us are on our original characters any more. It wasn't until level 7 or 8 where we really consistently started raising people. Once we got past level 10, we saved a lot of cash so we could true rez as needed. (In fact, this coming Sunday the first order of business will be true rezzing my wizard and the party fighter) We hate losing levels.

Also, we used a limited wish to bring back a hound archon NPC. That should be included too I suppose.
 

Once my PCs get to about 5th level, they start getting willing to pool resources to get a character raised. I have always had groups who take raising a fallen comrade as a serious tragedy, a wrong to be corrected. They often chip in part of their own share to help get the fellow res'd since they feel partially responsbile for his untimely death. So I would say I have about 4 or 5 on average, since I usually kill at least one or two before 5th level.
 


All but one, and he's the one who made it from 5th to 23th without dying, and then retired when his player got a job on swing shift.

Well, not quite that many. There were a few in the first few levels that got destroyed and lost in Undermountain, and they haven't been recovered.
Everyone else has died between 1 and 10 times, give or take. Each coming back a lot poorer, but more cautious.

However, now that the level 24 Cleric has taken the epic feat 'Ignore Material Components', which functions even on those expensive stuff like True Ress, the cost in diamonds won't be nearly so significant...
 

In the current campaign I'm running which is now at 12th level after eight years now, I would hate to even guess. 10+ times, though, definitely, and much higher, dozens. There is, somehow, one PC who has still never died (and the only original character in the group).
 

Very few in the past, but I've changed the amount of XP you get for new PCs as opposed to raised PCs to encourage raising. I just want the party that started the campaign, end the campaign. And having no death is just not practical in my games, or so I've discovered.
 

Just 1 in the current campaign, but that's mostly because the other 2 PCs that died decided not to be raised, and brought in new characters (from a gamist perspective, probably a bad move on my part -- the Wizard (Evoker)/Cleric/Silver Pyromancer being a much bigger hitter than his Bard/Sublime Chord successor -- but a good move on the other guy's part -- rogue/Slayer of Domiel The Silver Flame to soulknife/Illume Soul).

Generally speaking, though, it's about 50/50 whether a dead character will be raised or replaced.
 


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