So, I am not the most experienced DM in the world, but certainly competent enough to run a published module.
I've decided to run ERGH. It's a pretty awesome module and the first session went really well. Thanks to how much fluff is presented for the city of Greyhawk we had 6 hours of in town role play after the opening fight, and it was all relevant to the plot. This is awesome.
But now they are about to descend into the castle for the first time. As anybody who has played this knows, not every room is detailed, in fact only a few are. For the rest of the dungeon we are supposed to make up our own rooms and roll random encounters.
My problem is this: Where do I put the random rooms? How often? How do I make them feel like they fit? How do I remember where every single random room is? What are in these rooms when the players come back up?
This is all very overwhelming for me. I would love some advice on what route other DM's took when running it?
Thanks : )
I've decided to run ERGH. It's a pretty awesome module and the first session went really well. Thanks to how much fluff is presented for the city of Greyhawk we had 6 hours of in town role play after the opening fight, and it was all relevant to the plot. This is awesome.
But now they are about to descend into the castle for the first time. As anybody who has played this knows, not every room is detailed, in fact only a few are. For the rest of the dungeon we are supposed to make up our own rooms and roll random encounters.
My problem is this: Where do I put the random rooms? How often? How do I make them feel like they fit? How do I remember where every single random room is? What are in these rooms when the players come back up?
This is all very overwhelming for me. I would love some advice on what route other DM's took when running it?
Thanks : )