hellrazor111
First Post
I'm still here, and I can wait as long as you need me to.
I think they'd rather enjoy those, as long as they get brains as the main course. By the way, let's iron out alignment issues:
I'm not endorsing "alignment robots" - no one is purely good, no one does evil for the sake of being "eeeebiiillll". Being Good doesn't mean you won't finish off an enemy that attacked you, being Evil doesn't mean you'll go and backstab everyone like a deranged lunatic.
To me alignments are not borders, they are guidelines. For example, your lawful good paladin doesn't have to be a holier than thou zealot that attacks anything he deems as evil on the spot (unless you wrote his personality as such in which case it's good RPing). A Banshee isn't always a malicious spirit that will attack the group on sight (at least in my game), it could just as well be a chaotic neutral tormented soul, sobbing away at a long forgotten grave site, and so on and so forth..
What do you guys think?
In general, alignment is fine if you use it for a handful of game mechanics (paladin detect evil to locate a necromancer casting Animate Dead, fine; casting it to detect someone who tends towards NE but is currently just having a cup of coffee, not so much) and as a very very vague indicator of personality. Anything more than that is either ridiculous, a straightjacket, or both.