First, this is a tangent from the WalMart thread, however please keep that discussion going on over there...and keep this thread on track. Thanks
This thread draws off a concept brought up by Jonny Nexus that needs, IMHO, more consideration. Here is the quote:
IMO the DnD world is halfway between stage 1 and stage 2. Drawing an arbitrary line in the sand, coin economy would work for items under 200gp. Items priced above that line would be in the barter system.
This arbitrary line would change the feel of most games, having heroes seek out master craftsmen and artificers to create legendary items, trading in whatever stuff they looted from the battlefield, etc...
If you were to adopt this view of the DnD Economy, where would you draw the line between Coin and Barter?
Does this view, in your opinion, better reflect the typical fantasy as represented in most popular fantasy novels?
Does this view, in your opinion, better cover the current oddities of the system wherein a 3rd level adventurer is richer than most landed nobles?
Thank you for your reasoned and 'non-buzzwordy' responses