#dnd3e Interview with Wulf Ratbane: Bad Axe Games' Benjamin Durbin: Log Available

Wulf Ratbane said:
It sucked. I doubt it.

OK, not terribly surprised. I read through the adventure and thought to myself "no, there must be a better way of challenging high level adventurers".

As it happens I can now read of a whole lot of better ways on the storyhour forum here!
 

log in or register to remove this ad

Plane Sailing said:
OK, not terribly surprised. I read through the adventure and thought to myself "no, there must be a better way of challenging high level adventurers".

Well, I guess we had a decent time playing it, but, despite the fact that we had no idea what was going on, it still managed to feel like a railroad. I think we enjoyed it more for each other's company at that point, than the adventure itself.

And the big baddie was a big bag of hit points. I dunno if dinkeldog was just tired of the adventure or what, but it certainly didn't feel like I was contending with an ancient evil intelligence. He was standing in a cavern waiting to be chopped up (or mazed, or disintegrated, or whatever).

Wulf
 

Remove ads

Top