Thanee
First Post
Hmmm...
It doesn't say anything about an animal, that becomes enchanted to be a familiar or something, it just says, that the familiar is a magical beast, not an animal.
This might mean, that you just use the basic animal type and apply the changes mentioned, but it does not change the familiar's type, which is magical beast, not animal.
But even then, the MM definitely gives all animals (which the basic creatures are) low-light vision, so all 'animal-like' familiars should have low-light vision at the very least. This would only be countered by the owl's special ability being redundant then.
Well...
Bye
Thanee
A sorcerer can call a familiar. A familiar is a magical, unusually tough, and intelligent version of a small animal. It is a magical beast, not an animal.
It doesn't say anything about an animal, that becomes enchanted to be a familiar or something, it just says, that the familiar is a magical beast, not an animal.
Familiar Basics: Use the basic statistics for a creature of its type, as given in the Monster Manual, but make these changes: ...
This might mean, that you just use the basic animal type and apply the changes mentioned, but it does not change the familiar's type, which is magical beast, not animal.
But even then, the MM definitely gives all animals (which the basic creatures are) low-light vision, so all 'animal-like' familiars should have low-light vision at the very least. This would only be countered by the owl's special ability being redundant then.
Well...
Bye
Thanee