"Besides the power level issues, when all heroes have 18s, where are the differences?"
this is also a problem for me. if they rolled a proper set of stats then the wizard could 'own' the INT skills as he'd (probably) have by far the best bonus, thieves could 'own' DEX skills, etc.
As it is, everyone's characters have about 5 stats b/t 16 and 18. They are all the same!
Maybe I'm going overboard just a little with 3d6 no swaps. I am mostly trying to make a point to the lads that you don't have to have min. 16 characters to a) live and b) enjoy.
25 point stat-buy sounds ok. some sort of middle ground.
Nevertheless, I will enjoy my 3d6 dude more than any other i have played in this system. Have a look at my current 2nd level fighter: 18, 16, 16, 17, 17, 17. his comrades are about the same....sigh......
mucho thanks for all the input guys. Hopefully my group will comre around to a 25pt buy or something. at least their stats will be different and if someone wants an 18 they can cop 3 or 4 10's with it.
P