drothgery said:"Dear DM, the only one who's been able to damage mosters in months is my wizard, and if he couldn't teleport, we'd've had TPKs three weeks in a row. As it is, Fred's on his third fighter, Jane quit the game because her thief never found any treasure, and Steve's cleric can't even think about preparing spells other than healing spells because we're taking way too much damage. So if you're not going to give us by-the-book treasure, could you stop throwing by-the-book encounters at us? Thanks."
So you assume that because the DM is not giving out the "by-the-book" wealth that he is therefore and inept Killer DM?
Every post like this is just another nail in the 3E coffin as far as I'm concerned. The game evidently tries to ensure that your campaign is run by a multi-million dollar corporation, instead of by a human being. Why not just replace the DM with a cardboard standee of some faceless suit from Hasbro?
Maybe, as a human being, the DM possesses more prudence than some lifeless game manual, and furthermore since he is responsible for how the game turns out, maybe he should be given the benefit of the doubt when it comes to wealth "guidelines" and other decisions that affect the course of the game?
This "consumer model" is evidently more infectious than I thought. Obviously Hasbro has been using a business Poke-model: if you want the kewl power-ups for your character you have to buy an endless stream of hardcovers which have all the latest killer combos. You can even (PHB2) rewrite your character to retroactively incorporate new combo items that you may have missed - thereby ensuring that you buy all the books! Your character is deprived unless he has all the latest, greatest Magical Sharper Image Toys and super extra special foil rare limited edition Feats. Your character is really your Consumer Avatar... so it would be evil of the DM to deprive you of the latest expensive gizmos! And speaking of consumerism: you want to make sure, since we at Hasbro have everything so scientifically balanced for your easy consumption, that your DM is using only a Corporate-Approved Campaign Model. After all, you don't want your access to power-ups limited and we don't want our Brand Identity associated with inferior and unscientific forms of creativity. If your DM tries to get creative, show him in the book that he's wrong!
Well, it sure is a good thing that 3E did away with that terrible bogeyman of "adversarial" player-DM relations. I can't believe what a tyrant I was in the old, pre-corporate days. I wonder why I never got many complaints?