Jeremy Ackerman-Yost
Explorer
He might have been a bit hyperbolic, but let's not dismiss the point by with rules-lawyery. The climbing issue stands. I could climb a 15' brick wall when I was 10, and I was a chubby kid. Until I hurt my back last year, I could still have done it, though probably with more difficulty, and I'm a desk-jockey grad student (albeit less chubby than in my youth). I might have a 12 strength on my best day, and only that by virtue of yard work around my house and having taken the gym seriously for a couple years not long ago, and my very rare forays to the climbing wall and some experiences while camping don't equate to many ranks in Climb. A world-renowned 20th level fighter with 20+ strength shouldn't need a grappling hook. And if he was a fighter-type in any fantasy literature we've ever seen, he'd be free-climbing sheer cliffs, because that's what they do in heroic fiction.mmu1 said:You'd be more persuasive if any of your examples actually reflected the way the game works. Or any kind of logic, really.
1. You can ride horses untrained and armor check penalties do not apply to ride.
2. There's no reason for a 20th level character to have an armor check penalty of more than -5 while travelling. (that of MW Full Plate) You usually don't wear shields when climbing walls.
3. Since when is a 15' brick wall in decent shape an easy climb without help, either in D&D, archetypal fantasy fiction, or real life?
Of course, throw a rope with a grappling hook over it - which is what would happen in most fantasy fiction - and Mr. Buttstomper can take 10 and waltz right over it. (and he'd never roll a -3, since his strength is in the 20s, so he actually has a positive climb modifier even after the armor check penalty)
4. Using Intimidate in combat only lets you make the opponent shaken, not change his attitude or tell him to run away. (that takes 1 minute) That, and it's an opposed roll, with the goblin rolling 1d20+4+Cha (assuming he maxed out Intimidate) vs. 1d20+20+Wis+Bonus on Saves vs. Fear for the 20th level character. Good luck with that.
So the game models neither real life nor "literature."
And the intimidate example is simply slightly different..... the 1st level goblin (or for that matter, any bumbling idiot with strength and dexterity penalties but high charisma) might not succeed in intimidating Headsmasher, but will be FAR better at intimidating others than Headsmasher is. So, the pathetic goblin, or for that matter the level 1 bard who trips over his own feet and pricks himself regularly with his own rapier, is somehow an inherently more intimidating person than a 6'8" 350 pound defensive tackle with an arsenal of magical equipment and a face only a mother could love?
Again, that fails to model..... well anything. Mr. Headsmasher there, even ignoring his name, is very good at bashing heads and otherwise exists purely as comic relief.