helium3
First Post
Henry said:That would be one question I'd like answered from the developers in one of those "Sage Advices", myself... In my gaming history, the failures have been just as much fun as the successes.After all, where else did "famous last words" threads & lists have their beginnings?
Ehh. From my experience a high death rate isn't a good thing and is usually the starting point for friction between players. Either because the player with the dead character blames the other players for the death or because the player with the dead character doesn't play smart, has more dead characters than most and starts playing "i don't care any more" characters that are there just to sow chaos.
When I started playing way back in 2001 (I'm such a grognard!!!) I had players that strongly felt that character death should mostly be non-random and heroic, not senseless and stupid. I was really opposed to this at first, but I've come around to their way of thinking. I'm not arguing that character death shouldn't happen. I'm arguing that character death should mostly happen only when the players knowingly charge their characters into sketchy situations.