Remathilis
Legend
Second Edition is Schizophrenic; it began life tied to the mechanics of 1e (OS) but with a heart yearning for story-based heroics (NS). Each setting released for it emphasized the latter (NS) but each supplement expanded the former (OS). Eventually, The PO line tried to address the problem by updating the rules, which began to move the mechanics a bit more modern incarnation (NS) but after TSRs crash, WotC's 2e products began to harken back to 1e's "back to the dungeon" motifs (Greyhawk's "What the Hell is a Baatezu?" ad, the "Return to" modules, the merging of RL and PS into the core) (OS).
Taken as a whole, I'd say its pretty old-school. It could easily be played in that vein if you didn't use one of TSR's settings, and really only the settings/modules are anything new-school. That said, PO is an attempt to drag 2e kicking and screaming into NS rules, so I put the breakline there.
Of course, my simplistic view is "anything that uses descending AC is old-school" so by that yardstick...
Taken as a whole, I'd say its pretty old-school. It could easily be played in that vein if you didn't use one of TSR's settings, and really only the settings/modules are anything new-school. That said, PO is an attempt to drag 2e kicking and screaming into NS rules, so I put the breakline there.
Of course, my simplistic view is "anything that uses descending AC is old-school" so by that yardstick...