Mustrum_Ridcully
Legend
Even untrained, you can have "common" knowledge. If you think every dwarf needs to know a bit about dungeoneering make it common knowledge for him, and he can make DC 10 checks even without ranks in the skill.broghammerj said:1. Why is a dwarf, a person raised in the mountain/underground, unfamiliar with dungeoneering?
2. Why are our characters unfamiliar with the area they are raised in such as knowledge (local)?
The same is for local knowledge.
Sometimes you just don´t need to use skills or rolls - just decide if a character does know it. You don´t make knowledge (nature) checks to determine if someone can identify a cow.
You only count the skill points, but in game, both know obviously a lot more - the cleric has some good combat training and he knows how to channel positive (or negative) energy to turn undead and heal (or damage) creatures.3. Why do wizards/clerics who seem to be the educated or learned class get so few skill pionts to spend on knowledge.
Both know how to cast spells, and in case of a wizard that usually requires intensive study for every spell.
I thought about such a system, but I am not sure it will really work. It is difficult to balance, and not a task I would take on lightly. It might be possible.These are problems arising from the skill point distribution/cross class system. Have any of you done anything in your own games to fix this? I'm not really looking for the response of play other games like GURP etc. I want to stay in the framework of the d20 system. We had considered forming four groups of skills and giving everyone the same number of pionts per level, but altering their distribution amongst these categories:
1. Physical skills- jump, climb, swim, etc.
2. Knowledge based/Interaction-Appraise, knowledge, gather information, etc.
3. Perception- Spot, listen, search, etc.
4. Class based skills- Nature would go to ranger and druid. Rogues- well you know the list. Wizard- spellcraft, concentration, etc.
I'm just throwing out ideas and wondering what people think or have done for their game?
If you add "Combat Skills" to the list, you might be only a tiny step away from a classless (but not levelless) D&D.