James Heard
Explorer
Any NPCs anyone creates in our games are fair game for everyone, it's actually kind of neat when the people with the sweet, nice childhoods suddenly get thrust into the world of the guy who is running from the massed intent of the Assassin's Guild.Ottergame said:Would you let a player take over an NPC he created for his character if that character dies?
"They're gonna do WHAT to my sister unless we hand over Julian???"
That being said, NPCs are always sort of a group consensus possibility for taking over for anyone in my games. If everyone is cool with someone suddenly stepping in as a blood relative, even one everyone 'knows' from stopping for ale and pie at the Casa de Adventure, that's ok. On the other hand if it goes something like, "No way! She's already been assaulted and kidnapped because of him, I'm don't want my character's sister being in more danger just because Bill got his last character killed!" then it's moving on time. Mostly though, characters that are statted out are at best temporary characters, the guys you play while you're making your character and waiting for a good place to be rejoined with the party.