Levistus's_Leviathan
5e Freelancer
I think that the DM needs to compromise if all of the players disagree with them. Good DMs aren't tyrants that force their view of the game over the views of all of the other players. Compromising and taking feedback from your friends isn't "being a servant to the players".Ridiculous. You seem to think a GM is the employee of the players. That's absolutely not the case. It is a group activity but it is one that is assymetric in regards to work input. A group is absolutely entitled to play what they want to play but they don't get to force a GM to run a game they want to run just because the vote is 5 to 1. Instead, that's a group that should be a GM and 4 players.