Reasonable world wide. Totally gonzo silly to have all 60 races sit at bar in Waterdeep and NO ONE bats an eye.
And some players would hit the freaky roof if Lif the barkeep charged the Rabbit, Owlin, and Triton double. Because Lif likes double charging the out towners.
Wotc appears to want DMs to have "Hero" over the PC head, and all NPC react like it just Jake from State Farm.
Well, first off... why is it gonzo? People get used to one another. Especially after potentially centuries or millennia of frequent contact between races. People like to say "Mos Eisley Cantina" while ignoring that the Star Wars universe has had space travel for probably tens of thousands of years.
Secondly, you
could have people bat an eye or even be downright angry...
if you feel like bringing in that sort of bigotry to your game. Speaking as someone who has to live in the real world, I fail to see a need to make my fantasy worlds as miserable as the real world can be.
Sure, you can have worlds where the various races have little or no contact with one another, except for the PC party, which is mysteriously mixed... but why? Does it actually make your setting or game better? If you're trying to make it so that your PCs only slowly become aware of all the different races out there, or there's something literally blocking races A, B, and C from learning about races D through Z, then sure. But otherwise?
I mean, how often have you
really gone very deep into
any race's culture in a game? Like, so deep it would be difficult or annoying to go equally deep with every other race? I mean, I typically have short lists of available races for my worlds, but "going deep" usually means setting an adventure in that race's homeland and having the BBEG be a member of the race.
And anyway, why would you assume that "all 60 races" would be at the same bar? It's a big world. If drow and duergar mostly live underground, and the merfolk and tritons mostly live underwater, and the haregon and owlin mostly live in the Wild Woods of the Northeast (I don't know from Realms locations), they likely wouldn't be at that bar. Instead, you'd have whoever's local and a few travelers--but there's a good chance the people at the bar would have at least met a drow, duergar, merfolk, triton, haregon, or owlin once or twice in their lives.
But let's say you
do have a bar that has a representative of all 60 races. OK. So what? How does it make your setting or game worse?
Plus, you know, if you have a player who really wants to play a particular race, you can always tell
them to come up with that race's culture, just so you don't have to do all the work.