Yep!
Where I might be a little weird is that I want the game to give me stories without me having to put things into the game to get them. Skill challenges have some balance issues that I'm not a fan of, but ditching a lot of "simulationist" aspects hurts my ability to pull a narrative out of a few dice rolls. 4e assumes I have a story all lined up and ready to tell and gets out of my way for it. I want more system than that, myself.
I'm a narrative DM who wants the game to tell me a story.![]()
Like background staff hardcoded to PC abilities as in Runequest/Heroquest?