Heh.tx7321 said:I prefer games taht use tables (like 1E). I think it both leaves the players in the dark and thus captures a since of mystery. It also seems to put the power with the GM (who determines who hits or misses by consulting the chart) and reduces the work for the players (who in D20 have the task of keeping up with all the pluses).
Psion said:D20. I don't buy into the "mystery" argument. If they players don't know the AC, they don't know how hard it is to hit anyway until several blows have been exchanged with the enemy.
Otherwise, less lookups and pageflipping is good.