D&D 5E (2014) Do You Start At Level 1?

Do You Start At Level 1?

  • Yes, always.

    Votes: 31 25.2%
  • Usually

    Votes: 49 39.8%
  • Sometimes

    Votes: 21 17.1%
  • Rarely

    Votes: 14 11.4%
  • Never

    Votes: 8 6.5%

Why would it "fall flat"? You yourself in this very thread quoted the other words "My games tend to advance slower and last longer than average". Wotc. Mayhave excessively sped the advancement rate but you are kinda showing how unreasonable it was for them to design against slower progression to the point that someone couldn't even conceive of anything but the default for simple discussion purposes.

Certainly you didn't think I was the only gm to ever consider and choose to slow advancement? I think at least one other poster has talked about doing similar slowing at their table
I am not sure if we are talking past each other or what.

I was saying that with the default advancement rate that there was not enough time for those low level experiences to matter much, because after 2 fights with goblins those normal joe PCs are on their way to Seal Teamism. And then I immediately acknowledged that if it takes longer to reach level 2, then it makes sense.

But this is entirely besides the point of level 1 and 2 being specifically designed as training wheels -- which is ONLY true in 5E. In no other edition is character generation only complete after hitting 3rd level.

I don't care how you run your game. I am talking about the game as it is designed.
 

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I am not sure if we are talking past each other or what.
You skipped the question you quoted. I could see how not noticing it might have led to this pondering.ill try with more detailed questions about your post.


I was saying that with the default advancement rate that there was not enough time for those low level experiences to matter much, because after 2 fights with goblins those normal joe PCs are on their way to Seal Teamism. And then I immediately acknowledged that if it takes longer to reach level 2, then it makes sense.

But this is entirely besides the point of level 1 and 2 being specifically designed as training wheels -- which is ONLY true in 5E. In no other edition is character generation only complete after hitting 3rd level.

I don't care how you run your game. I am talking about the game as it is designed.
Why does the default advancement rate matter so much?

Multiple posters have noted doing so at their tables,did it not occur to you that a gm could advance PCs slower than the default advancement to fill out those early levels with more adventuring?

Are you implying that a gm choosing to slow advancement to a rate slower than default is some kind of abhorrent choice to violate the default advancement?
 

Why does the default advancement rate matter so much?
Because the post I was responding to made a claim about the value of 1st and 2nd level as experiences for the character. That poster was not you, so I am not sure why you are arguing about this as if I had disagreed with you.
Multiple posters have noted doing so at their tables,
I was not talking to those other multiple posters either. I was responding to one poster. one post, even.
Are you implying that a gm choosing to slow advancement to a rate slower than default is some kind of abhorrent choice to violate the default advancement?
I don't know what argument you have constructed in your imagination that you want to have, but this wasn't one I ever made. Maybe find the poster that was trying to say this and argue with them instead?
 

Because the post I was responding to made a claim about the value of 1st and 2nd level as experiences for the character. That poster was not you, so I am not sure why you are arguing about this as if I had disagreed with you.

I was not talking to those other multiple posters either. I was responding to one poster. one post, even.

I don't know what argument you have constructed in your imagination that you want to have, but this wasn't one I ever made. Maybe find the poster that was trying to say this and argue with them instead?
Got it. Thanks for demonstrating out the obvious flaw in wotc's "we did it this way to make it easy to homebrew" combined with rules that can only be hombre wed by nerfing PCs or dialing it past 11.

Why does the default matter should be a simple question to directly answer unless the answer undermines the position being made once it gets raised
 
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Personally, whatever suits the themes and purpose of the campaign. Sometimes first level, sometimes third or even higher. But if I ever where to play/run 5.5, I would refuse to play first and second, maybe not even third. No way. Better to start with a fully realized party than having to go through growing pains just to have the party dynamics we want.
 

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