Gothmog
First Post
Nope, never use things like that. If the players want info, they have to research and interview others for it, then draw their own conclusions. I find that fiction for between game events and backstory ruins the game for me. It feels more like a scripted novel then, and less like an interactive storytelling exercise. One DM I played with demanded that players all write a journal for the events of the session and between sessions in fiction form, or else they only got 50% XP award. I tried it a few times (and I'm a reasonably good writer), but it was too much of a time commitment for me to make to a very mediocre scripted ultra-herioc game. Plus, I have better things to do with my time than write fiction about in-game events or NPC motivations (like designing the next adventure, or working on REAL LIFE concerns).