Actually, I don't think you are; I'm laughing because (IMNSHOGTE) he's right.arnwyn said:Oh, for crying out loud. I'm with Bendris: ROFLMAO!
Fundamentally, I agree with you. Unfortunately, however, I've seen instances where wording such as "it is unavoidably inevitable" later being attempted to be smoothed-over as a statement of opinion when it is, indeed, a blanket statement being presented as fact. So while I think that some degree of "extra wording" may help to eliminate any hurt feelings or bruised egos, I also think it's necessary to be able to take someone's post to mean exactly what that person wrote else the entire medium of message boards becomes a big guessing game of "Did he mean [X] or did he mean [Y]?"Calico_Jack said:I too get tired of being forced to state that something is my opinion when it should be obvious. People seem to be just waiting for someone to make a blanket statement so they can jump all over the principle of it as a blanket statement and not stop and consider the content of the statement. I especially hate when people harp on a post using the word "Everyone". I don't pretend to know even a fraction of what all of the gamers in the world think and I'm not saying that I do. When I use the word "Everyone" I am implying people who I have gamed with and people who I currently game with. I get sick of all the extra wording required to make it politically correct.
Ashrem Bayle said:Regardless, my opinion still stands. I think Forgotten Realm's biggest weakness is the fact that the NPC overshadow the PCs. It's not a bad setting, far from it, but it is certainly a problem that I'd like to see eliminated.
Factual Disclaimer: The above statement may, or may not be true, but has been put forth by the original poster based on the statements of various designers working on the Eberron setting. Any falsehoods or deviations from the information present in the above statement should be addressed to the designers themselves and not the original poster, Ashrem Bayle.
MerricB said:
Well, the first stop for Conan lovers has to be Mongoose's excellent Conan RPG, but Robert E. Howard is one of the stated influences on Eberron:I'd argue that if you're looking for pulp fantasy in the Conan sense rather than pulp in the Indiana Jones sense, Eberron is looking so far like the wrong place.
Rounser mentioned some hallmarks of pulp fantasy, and they're represent some of the core elements of Eberron: "theives and the concept of theives guilds, barbarians, evil high priests, cthulhoid horrors like mind flayers." A few other pulp fantasy archetypes you'll find in Eberron are decaying ruins, foul cults (with names like "the Order of the Emerald Claw") and mysterious gods.Eberron Designer Keith Baker said:Conan and Kull are pulp heroes in many ways, and a lot of the Conan stories are actually very dark in tone. A great hero who uncovers bizarre civilizations, battles sinister cults and conspiracies, and obtains fantastic treasures -- sure, I could see Conan in Eberron, especially on the continent of Xen'drik.
Oh goodness, I didn't realize there were still people around who thought Eberron was steampunk.If you enjoy steampunk, though, then you will probably enjoy Eberron and more power to you.
Eberron Designer Keith Baker said:People are saying "It's Shadowrun!" It's not. "It's steampunk!" It's not.
..."Pulp and noir" is easier to say than "swashbuckling adventure and intrigue" -- but in this case, both mean the same thing. The pulp element is about action and adventure. Noir adds uncertainty and intrigue to that mix - not gloom and despair. It's not Arcanum, and it's not Castle Falkenstein. It's Dungeons & Dragons, meaning that - surprise - both dungeons and dragons are the focus, not tommyguns and nazis.
Exactly. Everyone knows that.Kesh said:The problem is, things aren't 'obvious' to everyone. Making a statement that things are this way is a statement of fact, not opinion. Likewise, "everyone" implies more than just your immediate gaming group.
Just clarifying.
I suggest trying the Wilderlands campaign setting - one of it's design goals is an attempt to emphasise these bits, and further, politically incorrect ones like dancing girls and amazons that don't make the cut into WotC product as a general rule."Pulp fantasy", to me, implies a certain mood and feel that I don't get from straight-up D&D. But that could just be me.
~Johnny~ said:Oh goodness, I didn't realize there were still people around who thought Eberron was steampunk.