Crothian
First Post
Fenes 2 said:I do not use haste imc. I am also not very fond of fly. My vision of a decent "standard" combat in D&D does not encompass hordes of flying improved invisible hasted combattants finishing each other in 1.5 rounds of dogfighting.
Haste is, imho, clearly overpowered - it roughly doubles a casters damage output while greatly enhancing his AC at the same time, and it comes at no cost - the caster does not lose an action, he has not to spend the first round casting haste instead of another spell - he can have his cake and eat it.
Especially for a sorcerer it is a must spell if you want the most bang for your buck, and a sorcerer can cast it as often as needed.
Try a few extended encounterrs along with multiple encounters over the course of a day. I've found that both of these really limit the use of Haste, as it's greatest drawback is lousy duration