Do you think there will be double weapons?


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Lizard said:
Wormwood said:
Don't care.

They look badass, and I don't give a **** how they did it in 14th century Europe.

I agree with Wormwood both in conclusion and rationale.

Orc Double Axe FTW.

The problem with that is that if you have any knowledge of real world weapons they don't look badass. They look like a good way to get hurt. I dislike aspects of a game that are predicated on my being ignorant of the topic.

Double weapons as a concept are not stupid. But some executions of that concept (Orc Double Axe, Dire Flail) certainly are. Heck the spiked chain as a concept has nothing wrong with it. The spiked chain as drawn is right up there with replaceing your athletic supporter with a food processor on the bad-ideaometer.
 

Andor said:
The problem with that is that if you have any knowledge of real world weapons they don't look badass.
I'm not ignorant of real-world weaponry.

I just don't care.

edit: If I'm playing Pendragon I may look askance at a character who wants to use a Batleth.

But D&D? With Dragonborn and Ioun stones and Thri-Kreen? A double-weapon is not even the third impossible thing I believe before breakfast.
 
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Andor said:
The problem with that is that if you have any knowledge of real world weapons they don't look badass. They look like a good way to get hurt. I dislike aspects of a game that are predicated on my being ignorant of the topic.

Some things blow my SOD, some don't.

Double weapons don't. The cool factor is enough for me.

They're generally easy to excise from a game world without a lot of work.
 

I am not a fan of double weapons, but in all fairness I have to step in and defend the dire flail for a second. The dire flail is the FIRST double weapon in D&D. It dates back t first edition with the staff of flailing. Yes it may be stupid and give you a massive concussion at the very least, but if it were gone we would have yet another steak for the sacred cow BBQ. (On the other hand I love steak, hum.)
I would never think of banning the double weapons in my game, it is just that any player whose character chose to use one would probably have to endure a bit of razzing by the others at the table. I am not the final arbiter of what is fantasy, if you think it is cool go fo it.

And long live the the staff of flailing.

Luke
 

I'm sure I'll be corrected if I'm wrong, but I thought it was the rod of flailing, in 1E Unearthed Arcana, and it was presented as a multi-headed flail, not a stick with a spiked-ball-and-chain on each end.

Yeah I lusted after that one too :D
 

In my stage combat classes, we used the quarter-staff equally two-handed or as a double-weapon.

Of course, the idea was to look good on-stage. ;)

Just sayin'.

DonAdam: Win. Now I gotta dig that movie out of my collection and watch it again.

Maybe as a double-feature with Hawk The Slayer... :cool:
 

Double weapons I typically go on a case by case basis. Some are cool enough conceptually to replace their actual in-combat uselessness. Others just strike me as being "Let's take a weapon...and stick another one at the end!" Lajatang vs the double axe, for example.
 

Scarbonac said:
DonAdam: Win. Now I gotta dig that movie out of my collection and watch it again.

Maybe as a double-feature with Hawk The Slayer... :cool:


Be excited. Yesterday, apparently, they started filming a sequel.

(With Racetrack from BSG... Mmmm...)
 

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