I agree that if two weapon fighting is in, it won't be hard to allow a two handed weapon that should reasonablly be useable as if it were two weapons as such.
I'd rather not see an emphasis on all manner of double weapons but I liked the idea for the staff, and I was fond of the spiked chain (if not it's clear superiority over other weapons).
I so dig the quarterstaff, but it suffers from just not being very optimal. I was sort of hoping the fighter would feature the quarterstaff as one of the weapon choices that offer additional functionality to the weapon in their hands. Otherwise I'm holding out hope that the monk class will get rid of the laundry list of ninja weapons and emphasize some cool maneuvers with it and other basic weapons.
I'd rather not see an emphasis on all manner of double weapons but I liked the idea for the staff, and I was fond of the spiked chain (if not it's clear superiority over other weapons).
I so dig the quarterstaff, but it suffers from just not being very optimal. I was sort of hoping the fighter would feature the quarterstaff as one of the weapon choices that offer additional functionality to the weapon in their hands. Otherwise I'm holding out hope that the monk class will get rid of the laundry list of ninja weapons and emphasize some cool maneuvers with it and other basic weapons.