Do you think Vin Diesel knows about ENWorld?

johnsemlak said:
That's Jacques Villeneuve

Unfortunately, hsi bio doesn't mention any interest in D&D
I once read an interview with German weekly "Zeit" (Time, but it's not like the Time Magazine you know). He spoke about business and dreams, and mentioned that he DMs for friends but doesn't find as much time for it as he would like to. As a dream (the segment is called "I have a dream" or something) he wanted to go to Mars with his friends and colonize it, but of course Mars had breathable air and beautiful women.

In fact, I found the article online (in German):
http://www.zeit.de/archiv/2000/26/200026.traum_villeneuve.xml
Jaques Villeneuve said:
Es gibt diese Rollenspiele, die mache ich, seit ich zwölf bin. Dungeons and Dragons ist das älteste davon, mein Lieblingsspiel. Ich hatte damals einiges darüber gelesen, und an meiner Schule gab es ein paar Leute, die sich damit auskannten. Sie haben es mir erklärt, so hat es bei mir angefangen.


Man braucht ein paar Spieler, von denen sich jeder eine Fantasierolle ausdenkt. Es kann in der Zukunft spielen, im Weltall, im Mittelalter. Man überlegt sich die Charaktereigenschaften seiner Figur, was sie kann, was sie nicht kann, ob sie stark ist, intelligent, ein Held, ein Mörder. Dann gibt es einen Gamemaster. Er entwickelt die Regeln und denkt sich vor jedem Treffen neue Episoden aus. So ein Spiel kann zehn Jahre lang laufen, immer mit denselben Leuten. In einem dieser Spiele - ich habe mehrere gleichzeitig laufen - bin ich der Gamemaster und muss mir neue Abenteuer ausdenken, damit die anderen Spaß haben. Der Trick ist, es logisch aufzubauen, sodass es einen Sinn ergibt. Es kann sein, dass so ein Spiel zwanzig Jahre lang geht, und dann ist es gut, wenn es eine kohärente Entwicklung der Geschichte und der Charaktere gegeben hat.


Ich habe es zum ersten Mal mit meiner Schwester gespielt, als wir klein waren. Damals ging es uns nur darum, ein paar Monster zu bekämpfen, einen Schatz zu finden und unverwundbar zu werden, wie in einem Computerspiel. Als wir größer wurden, merkten wir, dass es genauso wichtig war, seine Spielfigur lebendig werden zu lassen, egal ob man einen Schatz findet oder nicht.
Ich habe Dungeons and Dragons zuletzt vor einem Jahr gespielt, ich habe selten Zeit. Die Leute, mit denen ich spiele, leben alle in Monaco, aber im Spiel sind sie gerade in einem Wald verschwunden, und sie werden von einer Gruppe von Zwergen verfolgt. Einige der Spieler haben mittlerweile Schlösser, das Spiel ist mittlerweile sehr politisch geworden. Keiner traut dem anderen, zu Recht, weil die Charaktere eigentlich alle böse sind: Mörder, die sich verbünden, um sich im nächsten Moment in den Rücken zu fallen. Wir tun Dinge, die wir uns im echten Leben nie trauen würden, und danach gehen wir in eine Bar, und alles ist wieder normal.

Einige der Spieler kenne ich aus meiner Schulzeit, der neueste ist unser Testfahrer, ein guter Freund von mir. Ich erzähle ihm seit zehn Jahren, wie toll das ist, und letztes Jahr hat er angefangen mitzuspielen, und nach fünf Minuten war er süchtig. Er ist der einzige aus der Rennfahrerszene, der dabei mitmacht. Von den anderen fällt mir keiner ein, von dem ich glaube, dass er genügen Fantasie besitzt, um an so etwas Spaß zu haben. Ich glaube auch nicht, dass sich einer von ihnen vorstellen kann, zwanzig Stunden am Stück zu spielen und nur fünfzehn Minuten Pause zu machen, um eine Pizza zu essen.

ETA: What the Heck, I'll try a translation :)

There are these roleplaying games that I've played since I'm twelve years old. The oldest one is "Dungeons & Dragons", my favorite game. I had read some things about it, and there were some people at my school who knew about it. They explained it to me, and that's how it started.

You need some players who all make up an imagined role. It could be set in the future, in space, in the middle ages. You think about your character's abilities, what she is capable of, what she's incapable of, whether she's strong, intelligent, a hero, a murderer. Then, there's a Game Mastewr. He develops the rules and makes up new episodes. Such a game can run for ten years, always with the same people. In one of these games - I've got several running at the same time - I am the Game Master and have to make new adventures so that the others are entertained. The trick is to structure it logically, have it make sense. It could happen such a game runs for twenty years, and then it's good if there's a coherent development od the story and the characters.

I first played with my sister, when we both were young. It was only about fighting monsters then, finding treasure and becoming invincible, like in a computer game. When we grew up, we learned that it was equally important to have a character come to life, whether you find treasure or not.

I last played D&D a year ago, because I don't have time. The people I game with all live in Monaco, but in the game they just disappeared in a wood, and they're hunted by a group of dwarves. Some of the players already have aquired castles, the game has become very political. Nobody trusts anyone, which is good, because the characters are evil: Murderers, allys the one day, only to betray each other the next. We do things we'd never dare in real life, and afterwards we got to a bar, and everything's back to normal.

Some of the players, I know from my days at school, the newest one os our test driver, a good friend of mine. I've told him about it for ten years, and last year he started playing, and he was addicted to it five minutes into the game. He's the only driver that joins us. I can't imagine one of the other drivers having enough imagination to have fun with it. I don't think one of them could imagine playing for twenty hours with only a fifteen-minute break to order pizza.
 
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Halivar said:
There are, in fact, only five of us. So utterly, pathetically lonely that we log in with multiple names and have fake conversations with each other.
I agree. Of course, I wrote the part that I just quoted, too, so I'm just agreeing with myself.

.....It all gets so confusing to me/us.
 
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Dirigible said:
Ah, so he's allergic to that Forest Fresh (tm) scent? Interesting.

Now all I can imagine is Reese Witherspoon sobbing and burying her 3.5ed giftset in a wardrobe because someone called her a n00b.

Not necessarily. Some celebrities are giant spiders, sentient jellies in metal cylinders, robots or, in extreme cases, rather woolly sheep.

Again, not so. To use one of your examples, Kevin Smith uses advanced matter transference to literally will his pants into existance around his legs (or his arms and head, if it's beena rough night), Grohl has a complex arrangement of pulleys and cranes to pull his on and Straczynki has 500 well oiled Nubian slaves for that purpose.
Crap, I just wet myself--SO FUNNY! I wish I'd written that, it was so humorous--oh wait, I did!! (I'm so witty I could hug myself!)

edit: there's gotta be a relationship between wetting & hugging. I just know it.
 
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The key thing, whether a poster is a celebrity or not, is to give them the respect that is their intrinsic right as a human being. Of course, considering how many gamers there are out there and the fact that EN World is a subset of the gaming community, Vin Diesel and many other celebrity gamers might not know about EN World. (Sorry, playing statistician here. Which might be a new Prestige Class along with the Basketweaver PrC in the new Papers and Pencils D20 Game. Give yourself a pat on the back if you understand the reference. :D )
 

Trainz said:
Klaus, I must thread-jack a bit and just tell you how much you rock man. I printed out 3 of your pics and they make my custom-made DM's screen. When one of my players creates a PC, I cut one of your pic's head and print it on the upper-right of the player's sheet.

Thanks for the amazing art man.

Trainz, you're more than welcome! That's the whole point of me doing artwork and posting some on my site... well, that and earning a living, of course! (I just wish I had time to update the site more often)

Which pictures you used for your screen and PCs?

(back to our regularly scheduled thread)
 

Vin, welcome to the boards! (Nice to have ya!)

Lexa, aplogies for the non-sweaty, pimply-faced, fat geek. Don't mind him! It's nice to have you, anyway. Stick around!

Now if someone can just get Reese to log back in... :(
 

Wraith Form said:
Crap, I just wet myself--SO FUNNY! I wish I'd written that, it was so humorous--oh wait, I did!! (I'm so witty I could hug myself!)

edit: there's gotta be a relationship between wetting & hugging. I just know it.

The connection is "happiness". How is that? Well, happiness can lead to hugging. It has also been noted that happiness is like wetting yourself - everyone can see it but only you can feel the warmth! Have a good one!

BTW, I am Vin Diesel's alter-ego, Niv the Unleaded. Don't tell anyone though... Oh, wait! Does this count as one of those "stupid" posts? :eek:
 

Well, there are three that I know of....

Well, that's three celebs involved in roleplaying that I know of. Bruce Campell, Wil Wheton, Vin Diesel... Anyone else we know about?

Now if only there were mainstream commercial on TV about D&D. Oh, wait....

Now if only there were an actual movie about...oh wait....
 
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NewJeffCT said:
William Ronald said:
The key thing, whether a poster is a celebrity or not, is to give them the respect that is their intrinsic right as a human being. QUOTE]

That means to give them no respect at all, right?


IMHO, I give everyone respect until they loose it. As an example, I respect George Lucas as a human being with the same rights that I want for myself -- even if I do not care for his recent Star Wars films.

Trust is another matter, as that is something which takes time to build.
 

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