Do you want Tieflings in the phb?

Do you want Tieflings in the phb?

  • Yes

    Votes: 193 47.8%
  • No

    Votes: 211 52.2%

variant said:
So, you would say the same thing about Drow?

I am sure lots of people would just love Drow to be Core.
If drow were balanced and people wanted to play them, why not?

Why do happy players bother you so much?
 

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Wormwood said:
If drow were balanced and people wanted to play them, why not?

Why do happy players bother you so much?

Lots of things make players happy. Giving out loot that goes above and beyond their level will make them 'happy'. Not everything that makes players happy is necessarily good for the campaign.
 


variant said:
So, you would say the same thing about Drow?

I am sure lots of people would just love Drow to be Core.

Absolutely, to both this and your earlier question.

Why the heck would I possibly care what the player decided to play? :confused: If he was enjoying himself, what possible benefit would it be to the game for me to metaphorically swat him on the nose with a rolled-up magazine and say his fun was badwrong? How could that possibly be anything OTHER than rude and obnoxious of me?

Now, if I chose to run a humans-only Sword and Sorcery game in the style of Lieber or Howard, and that player didn't decline to participate, he'd have to play a human same as everyone else. But his normal racial choice would be no more obnoxious (or any of my damned business) than if he habitually played dwarves or elves.
 

variant said:
Lots of things make players happy. Giving out loot that goes above and beyond their level will make them 'happy'. Not everything that makes players happy is necessarily good for the campaign.

We weren't talking about giving out too much treasure and throwing off game balance.

We were talking about allowing players to choose races they enjoy---be it Drow, Tiefling or whatever.
 

Just as fantasy is becoming more mainstream, with the LotR movies, Harry Potter and WoW, so are what were once the wilder extremes of fantasy roleplaying, such as drow PCs, becoming closer to the roleplaying mainstream. I guess it's just to do with how long the idea has been around, and also people getting bored of the same-old.

Change in and of itself can be a good. To stick with the same thing time after time after time is what it means to be hackneyed or cliche. To be original is a good, and all that means is to do something new.
 

I don't want crap that I would never let people play taking up room in the Core Rulebooks and future supplements. It would be a waste of space that could be used for something better.
 


variant said:
I don't want crap that I would never let people play taking up room in the Core Rulebooks and future supplements. It would be a waste of space that could be used for something better.

Ah, I understand our differences now.

With the exception of a specific campaign which restricted races (mutually agreed upon between my players and myself), the term 'let people play' would never cross my mind.
 

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