shilsen
Adventurer
I was posting on a thread in the Rules Forum where there was a small tangent on the subject of PCs getting into fights where they are substantially superior to the opposition. I've always figured that the PCs should have a few such fights at rare intervals. Not only does it underline the status quo nature of my game (it's not as if the NPCs level up just because PCs do), but it also lets the PCs strut their stuff and really get a sense of how far they are ahead of the hoi polloi.
For example, as I posted in the other thread, one of the most enjoyable fights for the then 7th lvl PCs in one of my Eberron games was when they interrupted a mugging by four 2nd lvl muggers, who then made the mistake of attacking the PCs. A couple of the PCs politely got out of the way (barely bothering to defend themselves as they did so) so that the others could get to the muggers, and spent the time the fight took (maybe 3 rds, only because they were intentionally prolonging it) rolling smokes and making bets on how soon each mugger would go down, how soon they'd run, how far they'd get, etc. It was a hoot!
Do you do the same, or do your PCs never have such encounters?
For example, as I posted in the other thread, one of the most enjoyable fights for the then 7th lvl PCs in one of my Eberron games was when they interrupted a mugging by four 2nd lvl muggers, who then made the mistake of attacking the PCs. A couple of the PCs politely got out of the way (barely bothering to defend themselves as they did so) so that the others could get to the muggers, and spent the time the fight took (maybe 3 rds, only because they were intentionally prolonging it) rolling smokes and making bets on how soon each mugger would go down, how soon they'd run, how far they'd get, etc. It was a hoot!
Do you do the same, or do your PCs never have such encounters?