The best fix I've seen is Rel's house rule, which I'm eagerly stealing.
At chargen, you answer two questions. What did you do before becoming an adventurer? and What do you do in your free time? Whatever the player answers, the GM will assign an ability score and treat that as a trained skill. There you go - your poet, brewmaster, herbalist, whatever.
I played with the skill system as well in 3e, granting an extra 2 points per level for everyone. Still rarely had anyone split up skill points. Even with cases like tumble, where once you got +14 you could do 95% of what you wanted tumble for, I've seen people keep on moving up tumble, because having half points in something felt like a waste. So for me, 4e's trained/untrained is functionally very similar.
I would agree that 4e is not the best system to use for a mystery game. That's because its a fantasy adventure game. They chose to focus on making 4e the best fantasy adventure game they could, for good or ill. I'd suggest either sticking with what you got or look into one of the excellent mystery games on the market.
At chargen, you answer two questions. What did you do before becoming an adventurer? and What do you do in your free time? Whatever the player answers, the GM will assign an ability score and treat that as a trained skill. There you go - your poet, brewmaster, herbalist, whatever.
I played with the skill system as well in 3e, granting an extra 2 points per level for everyone. Still rarely had anyone split up skill points. Even with cases like tumble, where once you got +14 you could do 95% of what you wanted tumble for, I've seen people keep on moving up tumble, because having half points in something felt like a waste. So for me, 4e's trained/untrained is functionally very similar.
I would agree that 4e is not the best system to use for a mystery game. That's because its a fantasy adventure game. They chose to focus on making 4e the best fantasy adventure game they could, for good or ill. I'd suggest either sticking with what you got or look into one of the excellent mystery games on the market.