SteveC
Doing the best imitation of myself
As someone who played Avatar, I think it's going to be a different experience than with Cosmere. I played a campaign of Avatar and had a fantastic time. Everyone else, including the GM who went all in on the game, hated it. That was because what they were expecting was a kick-butt game of bending characters having awesome fight scenes. What you got was a great game about characters striving to balance (or not) fundamental conflicting ideals. The combat was not the point of the game.
Now with Cosmere, it seems (from watching the Knights of Last Call) that the game delivers action rpgs with maps and minis and skill trees of abilities to work out builds for characters. I think the problem is going to be the cost of entry and how dense the lore for the game is.
In the end, I suspect that Cosmere will face the same fate as Avatar, but for different reasons. But I also don't know what's going to happen. The Cosmere designers did a great job of making the game someone like me could run, but it's too expensive and too dense for me as someone who's only read the first book.
Maybe I'll play it, and love it. If I had the right group of players, I'd love Avatar too. The devil is always in the details.
Now with Cosmere, it seems (from watching the Knights of Last Call) that the game delivers action rpgs with maps and minis and skill trees of abilities to work out builds for characters. I think the problem is going to be the cost of entry and how dense the lore for the game is.
In the end, I suspect that Cosmere will face the same fate as Avatar, but for different reasons. But I also don't know what's going to happen. The Cosmere designers did a great job of making the game someone like me could run, but it's too expensive and too dense for me as someone who's only read the first book.
Maybe I'll play it, and love it. If I had the right group of players, I'd love Avatar too. The devil is always in the details.