D&D (2024) Does anyone else think that 1D&D will create a significant divide in the community?

WoTC might also be concerned about the competition siphoning off their revenue stream again. First with Paizo when the latter came out with Pathfinder 1st edition. Now it's En Publishing's Level Up: Advanced 5th Edition. A more flexible version of 5e that is also compatible with older adventures.

Sailing down a revenue stream is not always a smooth sail. ;)

I don't think that they are in any way concerned about A5E...
 
Last edited:

log in or register to remove this ad

My main concern for 5.75e which may cause me to stick with 5e, is that it will massively simplify an already oversimplified edition. Stripping away player options and choices for how to build their character.
Interesting. Simplifying for accessibility and new player experiences would be a cause I could actually support. My issue is that many of the changes needlessly complicate things. Why have the rule be "crits double the dice" when the rule can be "crits double the dice, but not for magic, and not for monsters, and not for additional non-weapon dice"? Why not make everyone also master the feats system to roll up their first character? Why not make someone wade through the entire Arcane spell list and sift them out by spell school in order to roll up a Bard?

Which is all to say that while I agree that they are simplifying in some places, I don't think that is actually the guiding star of this edition (would that it were, then there would be a guiding star). Or if it is, I think they have a perverse and misguided sense of what "simplification" is. Obviously on a broad conceptual level it is simpler to have only three spell lists, but for a player actually trying to pick spells from one who has not already memorized the lists it almost certainly isn't. Dividing the 12 core classes into 4 equal categories is very orderly and in that sense "simple", but, if the categories are misleading, inaccurate, and an artificial construct, it doesn't actually simplify anything for anyone.
 
Last edited:

We are two packets into what will probably be at least a 12 packet playtest period. To make any declarations about simplification or non-simplification regarding the rules they have offered up for us to test is unnecessary right now. Same with making pre-emptive decisions to play the 2024 game or not play the 2024 game. None of us have any idea what the game will actually end up looking like... so why prejudice ourselves this early in the process? What point does it serve us?
 

There is a divide in the PF2 community?
I don't know for sure but my (VERY LIMITED) tic tok and 2 friends show there is more a dived then 2e-3e but less then 3e-4e. I have seen people say they never want to 'go back' and people who don't want to 'update' My most personal experence is of the split WE IN MY GROUP had after first few months of 4e more then half of those that left for PF came back... but some stayed at PF not 5e. I know that the group that stayed PF then split and I have 1 friend who only plays PF1 (and claims PF2 is 4e) and 1 friend who only plays PF2 (and claims that PF got too big an unweildy) and now I know of 2 groups, but I only know the DM of 1 and a player of the other.

I was always team 4e, so I played 2 campaigns of PF and 1 of those only for a few months. so I am FAR from the expert. However I have seen drama on tic tok of the two 'sides' clashing.
 

Practically any edition can be made compatible with adventures: just make you use the same names. 4e might be a stretch, but that's it.
even 4e can use (I used sunless citadel) just grab some kobolds, some goblins (I think I had to home brew twigg blights but can't be sure) an undead knight (I took the tomb guardian and removed arms) and make an NPC druid/necromancer as your big bad use the same map (oh wait I think you need rats and giant rats and a white dragon baby too) and it works fine, you just can't use stats out of book but the maps NPCs layout/set up works.

TBF though I think they are going more for the 1e/2e switch that is even less work for DM facing things.
 

We are two packets into what will probably be at least a 12 packet playtest period. To make any declarations about simplification or non-simplification regarding the rules they have offered up for us to test is unnecessary right now. Same with making pre-emptive decisions to play the 2024 game or not play the 2024 game. None of us have any idea what the game will actually end up looking like... so why prejudice ourselves this early in the process? What point does it serve us?
even I am TRYING to hold out hope that the public playtest will make 1D&D more what I want... but right now I do see some good and some bad
 

I'm fully expecting stuff like removing warlock invocations, rather getting fixed abilities for each pact boon
Warlock is by far the most played class I see, and my personal favorite. I worry about them becoming a prep caster but it never even occurred to me they could REMOVE invocations... that would be a sad day.
 


I'd very much like to see official statistics on this question. Personally, I'd be very surprised if the majority of campaigns are primarily relying on D&D Beyond at this point, even though Wizards clearly would like for everyone to use it eventually.

That said, there's an important difference between having an account on D&D Beyond, and being an active user of D&D Beyond. A difference I don't expect Wizards to distinguish in any official numbers, which will surely focus on user counts rather than engagement. (Especially since Wizards is under investor pressure to justify the purchase of DDB, based on the investor call a while back.)
Not even sure what being an "active player on D&D Beyond" means.

In my games, I use it to look up things in game. Usually spells. Sometimes monsters, if I don't have them stated up properly in my VTT.

I have one player who uses the DDB character sheet and does her rolls in DDB. The rest all just use it to update the character sheets and I sync it to my VTT.

Most of my time in DDB is between games when doing prep.

So are we all "active players", just the player who uses the character sheet and dice rolling in game, just her and me as the DM using it to look things up? Would simply using it to update your character sheet between session not be considered an active player?

I'm guessing that they look at frequency of logins and maybe time spent on the site. Those are the numbers they would really care about, I would think. Whether that time is spent with a character sheet open and rolls being made versus searching for and reading content probably is less important.
 

I think it will create a divide.

I know I am not going to buy the new books, not because of their content but just because I already own so many 5E books and I have no interest in a some update of the rules.
Is that really a divide per se? I don't play 2E anymore, for example, but I don't consider myself "divided" from people who do currently play 2E. I think it takes more than just not being interested in a particular edition to have a divide. There has to be some kind of animosity, for lack of a better term.
 

Remove ads

Top