Scribble
First Post
So I was wondering...
Do you think that having three core books hurts the game (sales wise.)
I mean, to your average gamer, that's not a big issue... Games are supposed to have multiple books and extra rules and all sortsa stuff...
But does it hurt the game as far as "new blood" is concerned?
To me, it sort of feels like the normals might think they're being sold on something.. "You DO want the undercarriage monkey protectant right?"
To play D&D you need 4 things... PHB, DMG, MM, and Dice. All sold separately...
Do you think this bothers the newbs in anyway? (Especially the parents buying it for their kids and realizing they have to buy 3 more things for it to "work...")
Should it be all packaged together as one book? Maybe with a free set of dice?
Do you think that having three core books hurts the game (sales wise.)
I mean, to your average gamer, that's not a big issue... Games are supposed to have multiple books and extra rules and all sortsa stuff...
But does it hurt the game as far as "new blood" is concerned?
To me, it sort of feels like the normals might think they're being sold on something.. "You DO want the undercarriage monkey protectant right?"
To play D&D you need 4 things... PHB, DMG, MM, and Dice. All sold separately...
Do you think this bothers the newbs in anyway? (Especially the parents buying it for their kids and realizing they have to buy 3 more things for it to "work...")
Should it be all packaged together as one book? Maybe with a free set of dice?