D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

Advantage?

  • Yes

    Votes: 25 78.1%
  • No

    Votes: 7 21.9%
  • I'm Special (explain below)

    Votes: 0 0.0%

Seems clean enough to me, but an alternative way would probably be something like.

"Make a spell attack roll within the weapons range. If you hit, then deal damage as if you had hit with the weapon, but use your spell casting modifier instead of Str/Dex."
This wording would remove any bonuses to hit with the weapon, so you'd need to add in a line about that.
 

log in or register to remove this ad


Out of curiosity, if the intent was for True Strike to function with this feature, what wording would the feature require to make it clear by RAW?

I’m trying to think of the opposite. If the intent was for it not to function How could it be worded to make that clear? I don’t see any good way as anything in the spell is a spell effect, thus always making the attack a spell effect.
 

In the OP:
Note: the question isn't whether you would allow it at your table, but whether you think it's allowed by the rules.
True. But as more than enough people had already made cases for how the wording worked and no one was able to come to any agreement... adding additional voices to both sides of an ambiguous rule is pointless. Thus the next practical question becomes whether there is any reason why someone would not want that combination to be used.

At some point when the first part cannot be conclusively decided... one has to move on the second part. And that's why I posted my opinion on that part. :)
 

I’m trying to think of the opposite. If the intent was for it not to function How could it be worded to make that clear? I don’t see any good way as anything in the spell is a spell effect, thus always making the attack a spell effect.
You gain an extra action this turn. That action can be used to take only the Attack (one attack only).

As it is with Haste.
 

Remove ads

Top