I liked the flavour and design ideas for Shadowcaster but it just could not compare with other casters nor stand as a party's solo caster. I saw 1d4 non lethal damage then looked on and on as it was all as equally weak. It seemed as if the designer was being overly timid and too scared that they might accidentally create another wizard or codzillar thus went completely the other direction thus creating something that would just gather dust. Idea good, flavour awesome, mechanics interesting, execution.......weaksauce, if it wasn't for the previous mentioned positives I would say something like rethink career. I wanted to love it, I wanted to love playing it, I would of caused problems for the party by taking it. Maybe it was fixable but I was at that point tired of being disappointed and didn't want to pay for a book then finish a "professionals" work. In regards to 3.X how does someone put the Monk and the Wizard in the same book and A. Be called Professional and B. Remain employed.
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