D&D 5E (2024) Does ring of fire resistance, and fire resistance stack from other sources?


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If you're using the 2014 rules, it's in Chapter 9: Combat - Damage and Healing - Damage Resistance and Vulnerability

"Multiple instances of resistance or vulnerability that affect the same damage type count as only one instance. For example, if a creature has resistance to fire damage as well as resistance to all nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters."
 

Though I will come out and say that stacking resistance probably isn't broken- with a caveat. There's enough different damage types a player can be subject to that even if you had triple resistance to say, fire, it shouldn't become an issue all that often unless the game is somehow fire themed (trips to the Elemental Plane perhaps?).

After all, monsters can be flat out immune to damage types, but it's not as if players can be (as far as I know, outside of maybe things like shapechange or true polymorph).

The caveat, however, is bludgeoning, slashing, and piercing. These types are fairly common, and any Barbarian can access resistance to these via rage. The designers were very careful to not allow a Barbarian to stack rage with even heavy armor mastery.

It hasn't come up yet, but if someone decided to play a Tiefing Barbarian in a game (Karlach fans unite!), letting their rage and innate resistance stack doesn't sound like the end of the world, and I'd likely consider it.
 

Rogue's Evasion class feature does stack with resistance, resulting in only quarter damage if you fail the save vs. an effect that allows Dexterity save for half damage. And with Evasion, there's no damage if they succeed on the save.
 

If you're using the 2014 rules, it's in Chapter 9: Combat - Damage and Healing - Damage Resistance and Vulnerability

"Multiple instances of resistance or vulnerability that affect the same damage type count as only one instance. For example, if a creature has resistance to fire damage as well as resistance to all nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters."
This is also the case for multiple resistance or vulnerability in Level Up.
 

It is like advantage/disadvantage where you have it or not have it. I have not played with double advantage where you roll 3 dice instead of two, but heard that it is ok to play with.
 

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