Hypersmurf
Moderatarrrrh...
The Blow Leprechaun said:Personally, I don't think you can consider the rules to be self-contradictory when you put non-core against core. In that case, core is right and the non-core is wrong. That's part of why they call it core, and the reason my group plays almost exclusively with core rulebooks - portability!
From the Core Rules:
Being Attacked while Balancing: You are considered flat-footed while balancing, since you can’t move to avoid a blow, and thus you lose your Dexterity bonus to AC (if any). If you have 5 or more ranks in Balance, you aren’t considered flat-footed while balancing. If you take damage while balancing, you must make another Balance check against the same DC to remain standing.
If you're playing exclusively with Core Rules, and someone is balancing after their first turn in the initiative order, are they flat-footed or not?
However, I'm not saying "It says start of the combat here, and it doesn't say start of the combat there, so there's a contradiction!" I'm quite happy for specific exceptions to exist that impose the flat-footed condition beyond the start of combat, under the principle that a specific rule can override a general rule. Much as the Haste Spell grants a Dodge bonus, while the text for Dodge bonuses states that no spell ever does.
What I'm saying is that invisibility is not one of those specific exceptions that can impose the flat-footed condition beyond the start of combat.
-Hyp.
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