You can't always apply that logic to creatures summoned by a player like tiny servant though. Wotc has long treated them different under the
ALfaq & possibly other places like sage advice where wotc is not known for being all that strict in applying things like
stare decisis to their rulings
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I'm pretty sure that at least one of the many artificer UA's explicitly said that concentration transferred from the homunculus to the artificer as well. also the post you quoted linked to two different threads on a familiar & concentration not getting a very warm response.
this one is actually about doing it with a spell storing ring & filled with reasons why it wouldn't fly at someone's table. Your RAW interpretation would probably hold in some older editions, but 5e made the deliberate choice to move away from that to natural language for better or worse.
The spell storing item should be very good & it
could be if it were obtained earlier or was written in a way that
encouraged rather than maybe allowed the gm to generously interpret some of the
if your gm rules this way things people are suggesting.
@NotAYakk XgE133 scribing a spell scroll under "
Resources" States:
"In addition the character must have proficiency in the Arcana skill and must provide any material components required for the casting of the spell." You could say that's a scroll not the ssi but it's more than a bit of a stretch to suggest that not mentioning components on the ssi automatically means they are strictly not required by RAW for spells that need them rather than chalking that up to another knob in 5e left to the gm by omission. I agree it could be an interesting money making loophole as you note if it were the case, but I think even an extremely permissive gm is going to say no when it goes from fun things like making it so the party seems to be on fire/has wearable torches on over to printing money. Money printing schemes tend to only be given so much rope & a gm could rightly point out that if an artificer could make all of those continual flamed items for free they would quickly have lost any market value just from all the other level 11 artificers in the world if not the one at the table trying to sell yet another bag of holding filled with continual flaming friendship bracelets.
There are useful spells on the artificer 1st & 2nd level list & I don't deny that, but at the level you unlock it those aren't really big problem solving spells a party of level 11+ characters will struggle to solve when allowed a long rest.
If you could cast or "produce the spell effect" of 10 spells in a first or second level slot consisting of any combination from the artificer spell list rather than what is chosen during the rest that would mean that you are likely to always have access to the perfect one you need
now without needing a rest so even if they aren't solving a super hardcore problem they do it quickly & efficiently in a wowworthy way. If you need to wait till the next long rest to change the spell on your spell storing item your already a prepared caster with access to the entire class & archetype spell list to prepare from at a long rest
Loading it with web or cure wounds is a solid choice & definitely one of the better options unless you as a player are able to predict the future to know well enough what your gm will toss at you
before the next long rest to specifically prep something else on it, but it's hardly an option that is appropriate for level 11 class ability as written. If it were as grand as your making it out to be you would see a lot more Level 11 sorcerers using flexible casting to convert the 3x4th & 2x5th level spell slots they have over a half caster like artificer to make 32 sorcery points that convert into 16 level 1 slots
(or 10 2nd with 2 points left over) quite a bit more often... I might have had unusual players in my personal & AL games but don't think I've ever seen that happen at any of my tables; have you ever seen a sorcerer do that at
your table? If yes do you see it frequentl?, Do you think they would still do it if the sorcerer had to pick which spell
(singular) they would be using in all those slots during the long rest?
I would love it if the level 11 spell storing item were a great level 11 ability on par with other level 11 abilities, but stretching the limits of RAW & natural language to almost accomplish that doesn't really change the fact that as written it's just
almost good & certainly not standing shoulder to shoulder with other level 11 abilities unless one or more of many possible things change about the spell storing item itself is changed. There's just nothing in the wording of the spell storing item to suggest the sort of leeway you are trying to give it was intended. Wotc didn't put out optional class features for artificer in tcoe & said as much before tcoe was released though so who knows what the future will hold when they give us the artificer ones.