KarinsDad said:Default damage for grappling is nonlethal. If a grappling spell doesn't specify lethal, then it's nonlethal.
But feel free to nit-pick.![]()
*shrug* Whatever.
KarinsDad said:Default damage for grappling is nonlethal. If a grappling spell doesn't specify lethal, then it's nonlethal.
But feel free to nit-pick.![]()
Is this actually stated somewhere?Default damage for spells is lethal.
Abraxas said:Is this actually stated somewhere?
I was looking for just such a statement but have not found it yet.
Caliban said:By default, any damage is lethal unless stated otherwise. That's why there isn't a specific statement to that effect in the spell section.
KarinsDad said:This is a fine claim.
but where is this default rule in ANY section?
Caliban said:Try the combat section, under "damage".![]()
Certain attacks deal nonlethal damage.
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Make an opposed grapple check as a free action. If you succeed, you and your target are now grappling, and you deal damage to the target as if with an unarmed strike.
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All damage from unarmed strikes is nonlethal damage.
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Once the tentacles grapple an opponent
I'll grant this because even though I see no explicit statement to that effect, I agree with it.Caliban said:By default, any damage is lethal unless stated otherwise. That's why there isn't a specific statement to that effect in the spell section.
The spell also goes to the trouble of specifying that it grapples the opponent. I think that's a pretty good indicator that it deals nonlethal damage.Caliban said:Note that the spell in question goes to the trouble of lising a specific damage and type (1d6+4 bludgeoning damage). If was intended that the spell do non-lethal damage, it would say so.