roguerouge
First Post
But we're taking this way too seriously for any game I'd run. For me, I'd just pick whatever made for the most interesting (and palatable) story, and run with it, genetics bedamned.
Perhaps it is, although for me it makes for interesting possibilities in high magic games. You could come close to running a hermaphroditic society like the one seen Left Hand of Darkness. You could make a biologically viable Amazon country. You could have veeeerrrry interesting line of succession issues for royalty and nobility. You could mix modern day marriage politics into your high fantasy setting, if that's your thing.
I like these kinds of concepts because I think it's where the game gets closest to speculative fiction: if we change this one thing, what kind of society would result?