Horwath
Legend
I am strongly in opposite camp on this.
I would like to see more attacks per round not few.
I.E. "warrior" classes extra attack at 4th,8th,12th,16th and 20th level. Same progress for scaling of cantrips.
Rogues and similar classes, extra attack at 8th and 16th level
Full casters extra attack at 12th level.
d20 die is so swingy that limiting attacks to one per round focuses on that issue.
Having more attacks with lower damage vs. one strong attacks, reduces the random effect of d20 later on.
I would even start with Attack action having 2 attacks at 1st level by default.
I would like to see more attacks per round not few.
I.E. "warrior" classes extra attack at 4th,8th,12th,16th and 20th level. Same progress for scaling of cantrips.
Rogues and similar classes, extra attack at 8th and 16th level
Full casters extra attack at 12th level.
d20 die is so swingy that limiting attacks to one per round focuses on that issue.
Having more attacks with lower damage vs. one strong attacks, reduces the random effect of d20 later on.
I would even start with Attack action having 2 attacks at 1st level by default.