Particle_Man
Explorer
Has anyone played in or run a 3rd edition game in which the PCs were generated either by 3d6 6 times, in order, or by a 15 point buy? How did it go?
Why would someone do this? I mean, except to make the game more difficult, I don't understand why it would get done.Has anyone played in or run a 3rd edition game in which the PCs were generated either by 3d6 6 times, in order, or by a 15 point buy? How did it go?
Has anyone played in or run a 3rd edition game in which the PCs were generated either by 3d6 6 times, in order, or by a 15 point buy? How did it go?
Limitations spawn creativity. The thought process behind building a character given X number of points is different from essentially being handed a set of statistics and having to decide "what would this person do"? You'll likely end up with a character you never would have thought of otherwise, and perhaps be more invested in that character, because like that character you have to live with what nature gave you.Why would someone do this? I mean, except to make the game more difficult, I don't understand why it would get done.
Not me. I don't see the appeal in playing someone whose just plain gimped. I mean, flaws are actually fun, don't get me wrong, but sucking at basically everything isn't even remotely fun (to me). In earlier editions, your stats didn't really matter unless they were extremely high or extremely low, but third edition isn't those earlier editions.Limitations spawn creativity. The thought process behind building a character given X number of points is different from essentially being handed a set of statistics and having to decide "what would this person do"? You'll likely end up with a character you never would have thought of otherwise, and perhaps be more invested in that character, because like that character you have to live with what nature gave you.
Personally, I have not done that, but that sort of idea is interesting to me.