Domhani Bairdéir 02

OOC:

Jeremy, I'll need you to roll 3d6 for Cerallos to hit the wires. Once you close, any of the wire groups will be available - just specify a limb. BTW, you may want to reconsider about the quarterstaff - Cerallos will be at a minus to hit if holding the quarterstaff in his off hand (even if he doesn't use it) due to the fact that it is a two handed weapon and will make using his primary weapon awkward.
 

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Cerallos

Will that roll I did still work though? It was supposed to be for this action. Thanks about the advice, he'll definitely tuck his staff away then, I didn't realise that!
And I'm still a bit confused on picturing all this. If the thing is still suspended, then I imagine the wires from this legs would be closer. I imagined Cerallos being on the left of him, so let's just say I'll swing at the wires attaching to his right leg, our left. Make sense?
If I still need to roll just let me know.
 

OOC:

Sorry about that - I forgot you'd already rolled to hit! I'll resolve that action this afternoon/evening when I get some time. Your reasoning makes sense. This system allows you to aim specifically at any body part when in hand to hand combat - figuring the 'normal' motions and maneuvering of combat expose every part at some time or another. The wires from the creature's arms and legs extend into the walls of the room, the one from its head into the ceiling. It is not maintaining a particular height - instead, it is swooping/diving and moving around (by means of manipulating the tension on the wires) to make itself more difficult to hit.
 

Into the Depths

Cerallos maneuvers around to get a swing on the wires protruding from the creatures right foot. His short sword bites, and a few of the wires are severed but the majority of the strand is still attached.
 



Into the Depths

OOC: Not only can he try, he can succeed!

IC:

The tiny black blade whisks from the faeborn hand to the undead chest, sticking solidly in the breasbone. Difficult to tell if any significant damage was done.

The marionette responds with bolts of flame from its eyes. With a flash, they streak out and knock Deasaigh off his feet - he stays down, moaning and clutching his chest.

With a wordless roar at seeing his friend so badly hurt, Athelstan launches himself through the air at the creature, flail spinning. A sickening crunch announces the impact of the steel ball with the undead flesh of the thing's leg. The large bone of its upper leg shatters under the blow. However, the strange figure seems not to feel the pain a normal mortal would feel, and continues its odd dance suspended in the frigid air of the room.
 



Into the Depths

Skáth pulls another tiny knife from the bandolier across his chest and hurls it at his foe. Again he scores a solid hit to the chest, and this time the thing staggers visibly.
 

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