Domhani Bairdéir 02

Into the Depths, Turn 02/Phase 03

Gavril hears a rush of displaced air and feels fiery heat on the left side of his face, but takes no damage - his confused flailing about having apparantly been effective against whatever the creature shot at him.

The group hears Athelstan give a shout of frustrated rage from the area of the room where the creature was before everyone was blinded.

OOC: Moving to Turn 02/Phase 04 - Gavril, Deasaigh, Cerallos, Béar (not necessarily in that order)
 

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Cerallos

OOC: Mike, do our characters know roughly where everyone is? Meaning if we swing, are we clear from hitting one another? Hard to keep track of everyone's positon. And by the way, I have internet at home once again!
 

OOC:

If anyone rolls a natural 3 to hit, I'd have to consider making that a hit against a party member in this situation. Of course, there are ways of helping keep track of each other's movements . . .
 


Into the Depths

OOC:

The only effect of the blindness is that your OCV and DCV are at 1/2 their normal value (and that a natural 18 will have a chance of hitting a party member). Sound and memory are enough to give everyone general location of the creature unless you've taken a hearing impairment for your character (none of you has, to my knowledge).

This would be where using those CSLs to add to the To Hit roll is a good idea.
 
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Béar

OOC: Okay. Assuming the puppet man is within striking distance...

IC: Béar awkwardly makes his way to his foe, using his ears for eyes, and takes a swing with Thanatos.

Adding all CSLs to hit, Béar rolls 3d6=6 to hit.
 

Into the Depths: Turn 02/Phase 04

For Béar Only:

[sblock]Béar makes his way to the general area of the melee and swings blindly with Thanatos. He feels a solid crunch and the great black mace impacts with something. As no howls of outrage follow he has to assume he struck his target cleanly. He also hears the familiar whistle of Deasaigh's arrow and feels the breeze of its passage very close to his cheek, a split second before hearing the clatter of steel against rock from farther back in the room.[/sblock]

The group hears a wet sounding crunch, followed closely by a clattering sound of steel striking rock.

OOC: Waiting for Cerallos' action, then on to Phase 06.
 



Deasaigh

"I'm still by the door. Sing out and let me know where you are so I don't accidentally hole one of you! Gods above and below, I hope this blindness doesn't last long!"
 

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