Don corleone is a wizard/rogue/spymaster

Maldur

First Post
This is the situation;

Im starting a new campaign where the characters are working for the local crimeboss. This boss is a real nasty piece of work, he is so to say the "Kaiser Soze" of my homebrew. (if you dont get this reference find the movie "the usual suspects"and watch it ... NOW)

I have some ideas as to what the characters suppose to be doing but I like some other ideas, to suprise the players, as they pretty much know how I think :)

So I need ideas for a fantasy mafia campaign, with political and criminal intrigue. My homebrew has a tech level and feel, slightly before that of the iron kingdoms, so steam and such is very new, but flintlocks are available (but not steamjacks)
 

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Protection rackets, shake downs, interferring with the other organizations, pay offs, threats....

Are you wanting just ideas like that or more fleshed out scenerios?
 

I would appreciate slightly more detailed, I need some fresh ideas, and dilemmas outside my normal line of thinking. Keywords help but will be done in "my style". I like to find that new twist :)
 

I think this has the potential to be a lot of fun, really. By working for a crime boss you can involve all kinds of plots.

Though how 'criminal' are you prepared to allow the characters to get? Is this something where they will be reluctant criminals or criminals who merely do petty crime. If you don't care what happens as far as the morality goes, then just be prepared for the characters to do exactly what cinematic mobsters do.

But all in all I think it is brilliant and sounds like a lot of fun.
 

ever see Interview with a Vampire or read the book?

make one of the head BBEG.. a very, very, young girl. ;) an immortal... or in this case a vampire or otherworldly outsider.

she looks all innocent and plays up the part... but is a bloodthirsty killer and manipulator.
 

A. You need an uproght shining member of the family. A wannabe paladin at least. The characters should have instructions that no matter what they do no harm should befall this brother/cousin/paladin.

And he will be in the way a LOT.

B. You need to get the standard mob phrases and D+D them up- "Sleeps with the fishes" becomes "Digging for dwarves" and such.

C. He needs to be popular with some church he is constantly doing underhanded damage through. Consequently he is always in this church, in front of a lot of witnesses when bad things happen alsewhere.

D. He needs a lizard, ala Brando in the Freshman.

E. Specialized hit squad. 22 (or soem lucky number of his) archers who walk disguised, then all draw and fire at once at one target, then disperse in the crowd.

F. Take "Criminal underground" literally. :)

G. You need a mundane business for him to run, but D+D mundane. Importing olive oil in D+D is...Raw Mithral?

H. A gobber Consigliere. A female gobber consigliere. Always in the shadows. Let them think it is because she is a hodeously disfigured woman, or a beautiful woman who must hide her identity. Then reveal the gobberness.

I. Think I am done for now, more if I think of it.
 

To add a twist: the bad guy, is actually a "fake" crimelord created by the local spymaster (the brother of the ruler) so he could keep an eye on the orginized crime in the realm. It turned out that using the "Don" to take care of certain problem was usefull, and very succesfull, and over time the "Don" became an entity on its own. Logically it turned out the Don could be used for things the law could not touch:) and not just for keeping an eye on the crime in the city.
 

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