techno
Explorer
My players will frequently open a door, see monsters in the room, yell at them, and then fall back against the walls and wait to pick the monsters off one by one as they come through the doorway. Has anyone else had players do this? Every fight seems to have a crowded doorway as a choke point where both sides are delaying and waiting for the other to come through the doorway. The players feel like this tactic protects them from any hidden traps in the room. This is certainly not as exciting as having the PCs burst into a room and kick butt. How should I react to this tactic being used over and over again?