Dr Simon
Explorer
I have a query about the damage caused by double weapons, which doesn't seem to be addressed in the SRD. It seems fairly fundamental so I'm sure it's turned up here before but as I seem to lack the authority to use the Search function on these boards, please forgive me!
Double weapons are all, by nature, pretty much two-handed, especially if you want to use the 'double' nature of them. Thus, normally, they would get 1.5 x Str modifier to damage.
Now, if you are using them for the 'one-two' double ended strike, for *attack roll* purposes this counts as a one-handed and an off-hand light weapon. If this were carried across to *damage* purposes you'd get x1 Str for one attack and x1/2 Str for another. The rules merely state that a double weapon is 'treated as' a one-handed/light weapon, no mention as to whether this is attack only (the implied meaning) or for everything.
Instinct would say, keep as 2-handed as far as damage goes, otherwise you end up with some wierd calculation whereby you increase attack roll damage in one sense but decrease it in another, rendering the whole concept fairly pointless.
So, any thoughts?
Double weapons are all, by nature, pretty much two-handed, especially if you want to use the 'double' nature of them. Thus, normally, they would get 1.5 x Str modifier to damage.
Now, if you are using them for the 'one-two' double ended strike, for *attack roll* purposes this counts as a one-handed and an off-hand light weapon. If this were carried across to *damage* purposes you'd get x1 Str for one attack and x1/2 Str for another. The rules merely state that a double weapon is 'treated as' a one-handed/light weapon, no mention as to whether this is attack only (the implied meaning) or for everything.
Instinct would say, keep as 2-handed as far as damage goes, otherwise you end up with some wierd calculation whereby you increase attack roll damage in one sense but decrease it in another, rendering the whole concept fairly pointless.
So, any thoughts?