Dannager
First Post
Again, here the not so subtle inference that not using all available options makes one a less than capable GM. Unless I'm reading too much into what you're saying here.
Well, I mean, it goes without saying that one who is overwhelmed with frustration because of allowing all official options is less able to handle either frustration or lots of options. It doesn't make him a less capable DM, necessarily - indeed, anticipating this problem and restricting options as a preventative measure could even argue for that person being a more capable DM.
As I stated before, the entire table (that's five players and one GM) are having more fun with the core + case by case basis approach. Does that make them less capable players as well?
I'm not sure we can say anything about the players' capabilities.
And less capable in comparison to whom exactly?
I don't know. You brought it up.
I've had more than one of my players mention how that playing in an anything goes game starts out great then eventually degenerates into an arms race between the DM and the optimizers in the group.
That's unfortunate, but it's never been the case in any game I've played. In fact, I've typically found that, if an optimizer is interested in pushing the game's envelope past the DM's comfort zone, he will do it with core-only if he has to. Curbing options in an effort to stop rampant over-optimization is like putting a band-aid on a missing limb. You're much better off addressing the player(s) in question directly.